1.2.0.0 Update! New song, fixes, enhancements!


Hey there!! It’s been a whiiiile since the last update, but we’ve finally come around to clean things up!

Additions:

  • A long-requested feature of the palette swapping system has been implemented. Look forward to Rabbit Girl always wearing the fashionable palette of your choice, no matter what she may go through!
  • It’s now much easier to keep track of which palettes have been collected on your global save file. The map screen will display a counter of palettes collected in the area you’re in, even for areas which have no map. There has also been a full-game tracker added to the file select menu, breaking up the counts by area. Take a look at it once you’ve found all the palettes, and you might see something strange…
  • A brand new music track by our composer, Cory, has been added to the final area of the game. It’s an absolute hit, and we hope you’ll enjoy!

Enhancements:

  • The game can now be played in 16:9 windowed mode, so windowed players can also enjoy the borders
  • Rooms which have not been explored are now significantly more noticeable on the map
  • You can now press up and down to cycle through the palette selector more quickly
  • Menu confirm and cancel now match the keybinds for jump and call, respectively. If jump and call are set to the same key, confirm and cancel revert to their defaults
  • Carrots now get saved and loaded with your file (though it’s slightly more difficult to carry them between areas, now!)

Fixes:

  • Pride palettes no longer get removed temporarily when global save data is deleted
  • Updates certain credits entries to better reflect individuals’ names
  • Palette icon and count no longer overlap File 3 while copying or erasing a save file
  • Fixes game crash when attempting to copy a save file onto itself

Ingame Fixes: –CONTAINS vv SPOILERS–

  • Adjusts collision along the bottom of Cave to make for fewer blind falls when transitioning between rooms
  • Adjusts collision in one room of the dark side of Cave to make a flying enemy more predictable
  • Fixes a sound issue in which music would immediately fade out when loading a save file in Night Plateau
  • Fixes a softlock in Night Plateau caused by becoming a bunny while under the effects of a yellow flower
  • Fixes a softlock in Night Plateau caused by an accidental glitched climb

–CONTAINS ^^ SPOILERS–

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The new song will be on the bandcamp page soon! Please enjoy, and let us know it works please!

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